![]() One of the ones I found in the last session was apparently not a duplicate but rather replaced a "fake" piece-a complexity that the game absolutely did not need, especially without setting it up better. When I left off last time, I was still trying to find the final two map pieces. It's possible that there are in-game hints as to those final steps, and I just never encountered them. ![]() The game is a bit obtuse in its final moments, requiring the player to repeatedly travel well-trod ground to trigger a few final encounters. ![]() I'm forced to confess that I got a little help on the endgame, both from some ROT-13'd commenter notes and a " low-spoiler walkthrough" that I found when Googling those precise terms.
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